Pages that link to "Property:P2"
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The following pages link to ELMCIP ID (P2):
Displaying 50 items.
- Screen Writing: A Practice-based, EuroRelative Introduction to Digital Literature and Poetics (Q2122) (← links)
- Artificial Poetry: On Aesthetic Perception in Computer-Aided Literature (Q2123) (← links)
- Geopoetics: Aesthetic Experience in the Works of Stefan Schemat and Teri Rueb (Q2124) (← links)
- The Possible Worlds of Hypertext Fiction (Q2125) (← links)
- The Role of the Reader in Performative Digital Poetry (Q2126) (← links)
- Endless Text: New Media Technologies in The Raw Shark Texts (Q2127) (← links)
- The 2005 Association of Internet Researchers Annual (Q2128) (← links)
- Distributed Narrative: Telling Stories Across Networks (Q2129) (← links)
- For Thee: A Response to Alice Bell (Q2130) (← links)
- Rev. of Beyond the Screen. Transformations of Literary Structures, Interfaces and Genres (Q2131) (← links)
- Digital Orientalism: Japan and Electronic Literature (Q2132) (← links)
- The Strategy of Digital Modernism: Young-Hae Chang Heavy Industries's Dakota (Q2133) (← links)
- Interview with Michael Joyce (Q2134) (← links)
- Hyperworks: On Digital Literature and Computer Games (Q2135) (← links)
- Concrete Poetry in Digital Media: Its Predecessors, its Presence and its Future (Q2136) (← links)
- Senghor on the Rocks: A Georeferenced Electronic Novel (Q2137) (← links)
- L’avventura è l’avventura (Q2138) (← links)
- Interactive Fiction? I prefer Adventure (Q2139) (← links)
- The Gaming Situation (Q2140) (← links)
- Electronic Literature Collection, Volume 2 (Q2141) (← links)
- Electronic Literature Collection, Volume 1 (Q2142) (← links)
- Reading Network Fiction (Q2143) (← links)
- Writing Machines (Q2144) (← links)
- Electronic Literature: New Horizons for the Literary (Q2145) (← links)
- Framed: The Machine in/as the Garden (Q2146) (← links)
- A [S]creed for Digital Fiction (Q2147) (← links)
- Riposte to "A [S]creed for Digital Fiction" (Q2148) (← links)
- Some Joyces, Not an Eco: Introduction to Instruments and Playable Texts (Q2149) (← links)
- State of the Arts (Q2150) (← links)
- Multimedia Criticism (Q2151) (← links)
- Electronic Literature in the University (Q2152) (← links)
- Reading, Describing, and Evaluating Electronic Literature for Archiving (Q2153) (← links)
- Canonizing Hypertext: Explorations and Constructions (Q2154) (← links)
- Electronic Literature: Where Is It? (Q2155) (← links)
- Phantasmal Fictions (Q2156) (← links)
- Between Play and Politics: Dysfunctionality in Digital Art (Q2157) (← links)
- Technics and Violence in Electronic Literature (Q2158) (← links)
- Regards Croisés: Perspectives on Digital Literature (Q2159) (← links)
- Understanding Video Games: the Essential Introduction (Q2160) (← links)
- Om Monica Aasprongs Soldatmarkedet (Q2161) (← links)
- Avatars of Story (Q2162) (← links)
- Hypertext and the Female Imaginary (Q2163) (← links)
- Ex-foliations: Reading Machines and the Upgrade Path (Q2164) (← links)
- Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations (Q2165) (← links)
- Unraveling the Tapestry of Califia (Q2166) (← links)
- Computers, Cut-ups and Combinatory Volvelles: An Archaeology of Text-generating Mechanisms (Q2167) (← links)
- New Media Poetics: As We May Think/How to Write (Q2168) (← links)
- Image and Text in Hypermedia Literature: The Ballad of Sand and Harry Soot (Q2169) (← links)
- The Oulipo: Constraints and Collaboration (Q2170) (← links)
- The Definition of Hypertext and its History as a Concept (Q2171) (← links)