Pages that link to "Property:P6"
Appearance
The following pages link to author (P6):
Displaying 50 items.
- Running Out of Time: The Strategies of Ending in Digital Fictions (Q4830) (← links)
- Digital Letterisms (Q4831) (← links)
- Performance Art, Experimental Poetry and Electronic Literature in Portugal: An Intermedial Archive to an Intermedial Practice of Language (Q4832) (← links)
- Fandom Vs. E-Lit: How Communities Organize (Q4833) (← links)
- The Road to Assland: The Demoscene and Electronic Literature (Q4834) (← links)
- Ephemeral Words, Ephemeral People: Suicide and Choice in Twine Games (Q4836) (← links)
- Toward Understanding Real-World Social Impacts of Avatars (Q4837) (← links)
- Digital Games: The New Frontier of Postmodern Detective Fiction (Q4838) (← links)
- Live Performance, Voicescapes, and Remixing the Under Language: Sounds and Voices at the End(s) of Electronic Literature (Q4839) (← links)
- On Landscape as an Interface: Textuality, Walking Practices and Augmented Location in Notes for Walking (Q4840) (← links)
- The Ends of Publishing (Q4842) (← links)
- Watching Textual Screens Then and Now: A Cinema/E-Lit Conversation (Q4843) (← links)
- Fill in the Blanks: Narrative, Digital Work and Intermediality (Q4844) (← links)
- Murmurs, Open Corpus of Online Written Poetry – The End of Isolated Poems (Q4846) (← links)
- The Practice of Research: A Methodology for Practice-Based Exploration of Digital Writing (Q4848) (← links)
- The Challenge of Visuality for Electronic Literature (Q4849) (← links)
- If the Message Is the Medium, Then There Is No End: Understanding and Defining Materiality in Representational and Communicative Practices Across Media (Q4850) (← links)
- It Is the End of the World as We Know It and I Feel Fine (Q4851) (← links)
- Written. Not Found. Not Generated. Not Random. (Q4852) (← links)
- This Is Not the Beginning or the End of Literature (Q4853) (← links)
- re: génération (Q4854) (← links)
- Combinatory Poetry and Literature in the Internet (Q4855) (← links)
- Radio Silence (Q4856) (← links)
- Tech-TOC: Complex Temporalities in Living and Technical Beings (Q4857) (← links)
- Ontological Metalepses, Unnatural Narratology, and Locality: A Politics of the [[Page]] in Tomasula's VAS & TOC (Q4860) (← links)
- The Computational Sublime in Nick Montfort's ‘Round’ and ‘All the Names of God’ (Q4862) (← links)
- Modes of production and reception of electronic literature in Latin America. An analysis of “Tierra de extracción” from Doménico Chiappe and Andreas Meier (Q4864) (← links)
- Exploratory Programming for the Arts and Humanities (Q4865) (← links)
- The Task of the Translator (Q4867) (← links)
- Biomorphic Typography (Q4871) (← links)
- Textual 'You' and double deixis in Edna O'Brien's A Pagan Place (Q4872) (← links)
- Convergence Culture: Where Old and New Media Collide (Q4873) (← links)
- Rhythm Science (Q4874) (← links)
- Electronic Literature as an Information System: A Foundational Framework (Q4876) (← links)
- Literary Computation: The Role of Computers in the Construction of Literary Artifacts (Q4877) (← links)
- Examining The Information Systems Of The Electronic Literature Collection (Q4878) (← links)
- A New Literary Information System: GPS, The Global Poetic System: Bringing Electronic Literature To The Greater Public (Q4879) (← links)
- Sensing Exigence: A Rhetoric for Smart Objects (Q4880) (← links)
- Narrative Affect in William Gillespie's Keyhole Factory and Morpheus: Biblionaut, or, Post-Digital Fiction for the Programming Era (Q4882) (← links)
- Intimate Mechanics: One Model of Electronic Literature (Q4883) (← links)
- Videogames for Humans: Twine Authors in Conversation (Q4884) (← links)
- Code Before Content? Brogrammer Culture in Games and Electronic Literature (Q4885) (← links)
- Pop Subversion in Electronic Literature (Q4887) (← links)
- From eLit to pLit: Benefits and Limitations of a Model for the Visualization and Analysis of Collaborative Writing in Electronic and Printed Literature (Q4888) (← links)
- Interactive Narrative and the Art of Steering Through Possible Worlds (Q4889) (← links)
- Writing for Playable Media (Q4890) (← links)
- Repurposing and Fitting the Pattern (Q4891) (← links)
- E-Lit in Arabic Universities: Status Quo and Challenges (Q4893) (← links)
- Arabic E-Lit (AEL): A Network for Artists and Scholars (Q4895) (← links)
- Using Theme to Author Hypertext Fiction (Q4896) (← links)