Pages that link to "Item:Q53"
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The following pages link to panel discussion (Q53):
Displaying 50 items.
- Metainterface Character (Q5476) (← links)
- All VR’s a Stage: The Aesthetics of Immersive Mixed Reality Theater (Q5480) (← links)
- Is there a gap in the classroom? Inanimate Alice in Portuguese schools (Q5483) (← links)
- Tapping the Mind: Memories Beneath Your Fingers (Q5485) (← links)
- Translating Electronic Literature: A Few Conclusion, Methodologies and Insights (Q5486) (← links)
- Pleasure and E-Lit: Looking at the Difficult and Unfamiliar in the Undergraduate Classroom (Q5487) (← links)
- Electronic Literature and Getting to the New (Q5488) (← links)
- Dissecting Characters: A Typology of Chinese Characters in Text-based Playable Media (Q5494) (← links)
- Fight Like a Girl: Digital Storytelling For Self-Motivation Strategies Used By Women Athletes in Muay Thai (Q5505) (← links)
- Literature after the Technological Singularity (Q5508) (← links)
- PoéticaSonora: Prototyping in Montreal a Digital Audio Repository for Latin American Sound Art and Poetry (Q5509) (← links)
- Probing the gaps between datasets and interfaces in electronic literature (Q5510) (← links)
- Opening up the Silent World: Narrating Interaction in a Digital Comic (Q5512) (← links)
- A Project Gutenberg Poetry Corpus (Q5543) (← links)
- Electronic Literature as an approaching tool to emerging ways of reading (Q5582) (← links)
- Making PIE: Closing the gap between story and experience (Q5587) (← links)
- Congress of Fakery (Q5588) (← links)
- A Republic of Blackboxes: Hijacking Users Devices for the Greater Good (Q5591) (← links)
- Dank Memes and Tactical Media (Q5592) (← links)
- Splatter Semiotics / Semiotics of Splatter (Q5598) (← links)
- Hybrid Praxis and Collaborative Culture in an E-Lit Classroom (Q5611) (← links)
- Seduced by the Gap: Writing (E-Lit) Criticism into Crisis (Q5612) (← links)
- Diffractive Reading in the Reading Club (Q5705) (← links)
- Preserving, Curating and Visualizing Latin American Digital Literature and Art (Q5837) (← links)
- CELL Roundtable on Naming Authority and Interoperability (Q5874) (← links)
- Prototyping Resistance: Wargame Narrative and Inclusive Feminist Discourse (Q5880) (← links)
- Medium and Meaning (Q5882) (← links)
- A Critical Look at E-Lit (Q5883) (← links)
- Literary games panel at ELO 2016 (Q5884) (← links)
- eLit and the (Next) Future of Cinema (Q5885) (← links)
- Authors & texts (Q5886) (← links)
- Digital Preservation (Q5887) (← links)
- Action session day 1 (Q5888) (← links)
- Understanding Bots (Q5907) (← links)
- Action Session Day 2 (Q5908) (← links)
- E-lit Pedagogy in Global Setting (Q5911) (← links)
- The Art of Computational Media (Q5912) (← links)
- Beyond Collaborative Horizons (Q5916) (← links)
- Metaphorical Perspectives (Q5919) (← links)
- Embracing Bots (Q5920) (← links)
- Session 4.1: Narratives & Narrativity (Q5921) (← links)
- Session 4.2: Historical & Critical Perspectives (Q5922) (← links)
- Session 5.1 Subversive Texts (Q5926) (← links)
- Session 5.2 Experiments in #Netprov & Participatory Narratives (Q5927) (← links)
- Sessions 5.4 E-Lit Labs (Q5929) (← links)
- Session 5.5 Transmedia Publishing (Q5930) (← links)
- Session 5.6 Feminist Horizons (Q5931) (← links)
- ELO conference 2016 Closing Session (Q5932) (← links)
- E-lit Pandemics - Roundtable (Q6127) (← links)
- Interacting with Empathy: Migrant narrative in the context of mobile apps (Q6326) (← links)