Pages that link to "Property:P22"
Appearance
The following pages link to ISBN-13 (P22):
Displaying 50 items.
- A Brief History of Neoliberalism (Q5751) (← links)
- Critique and Crisis: Enlightenment and Pathogenesis of Modern Society (Q5752) (← links)
- La Condition Postmoderne: rapport sur le savoir (Q5753) (← links)
- Post-Postmodernism, or the Cultural Logic of Just-in-time Capitalism (Q5754) (← links)
- Partial Faiths: Postsecular Fiction in the Age of Pynchon and Morrison (Q5756) (← links)
- Confidence Games: Money and Markets in a World without Redemption (Q5757) (← links)
- Living and Value: Toward a Constructive Postmodern Ethics (Q5760) (← links)
- Knowing and Value: Toward a Constructive Postmodern Epistemology (Q5762) (← links)
- What was Postmodernism (Q5765) (← links)
- Plain Text. The Poetics of Computation (Q5767) (← links)
- Digimodernism: How New Technologies Dismantle the Postmodern and Reconfigure Our Culture (Q5770) (← links)
- Marginal Forces/Cultural Centers: Tolson, Pynchon, and the Politics of the Canon (Q5782) (← links)
- Composing Cyberspace: Identity, Community, and Knowledge in the Electronic Age (Q5805) (← links)
- Disrupting the Digital humanities (Q5933) (← links)
- Contemporary Perspectives on Rhetoric (Q5946) (← links)
- Explorations in Critical Discourse and New Media Studies: Essays in Honour of Rotimi Taiwo (Q5953) (← links)
- From Text Linguistics to New Media Studies: Mapping Rotimi Taiwo’s Research Hits (Q5970) (← links)
- INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media" (Q5995) (← links)
- The book's "Second Person" the 1st chapter's "Tabletop System" description of (p. 1-5) (Q5996) (← links)
- Games, Storytelling, and Breaking the String (Q5997) (← links)
- On the Wild Cards Series (Q5998) (← links)
- From the Basement to the Basic Set: The Early Years of Dungeons & Dragons (Q5999) (← links)
- On "The Haunted House" (Q6001) (← links)
- On Character Creation Everway (Q6002) (← links)
- Making Games That Makes Stories (Q6005) (← links)
- Design Decisions and Concepts in Licensed Collectible Card Games (Q6007) (← links)
- One Story, Many Media (Q6008) (← links)
- On Mystery of the Abbey (Q6009) (← links)
- The Sands of Time (Q6012) (← links)
- On Solitaire (Q6016) (← links)
- Enlightening Interactive Fiction: Andrew Plotkin's Shade (Q6017) (← links)
- The Creation of Floyd the Robot in Planetfall (Q6018) (← links)
- Fretting the Player Character (Q6019) (← links)
- On Savoire-Faire (Q6020) (← links)
- Pax, Writing, and Change (Q6021) (← links)
- On Soft Cinema: Mission to Earth (Q6022) (← links)
- On Juvenate (Q6023) (← links)
- Deikto: A Language For Interactive Storytelling (Q6024) (← links)
- GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System (Q6025) (← links)
- Writing Façade: A Case Study in Procedural Authorship (Q6026) (← links)
- On The Breakup Conversation (Q6027) (← links)
- On The Archer's Flight (Q6028) (← links)
- Novissima verba: huellas digitales / electrónicas / cibernéticas en la poesía latinoamericana (Q6041) (← links)
- The Posthuman (Q6056) (← links)
- Early Electronic Literature in the Romantic Tradition (Q6061) (← links)
- Digital Literary Arts - Scandinavian E-Texts: Criticism, Theory, and Practice (Q6062) (← links)
- Experimental Poetics of the Asian Diaspora: Readings in Meatspace and Cyberspace (Q6063) (← links)
- "Literature," Progress, and Monsters: What is Electronic Literature? (Q6064) (← links)
- The broken poem: Ephemerality, glitch and de-performance in digital (and non-digital) poetry (Q6067) (← links)
- Changeful Tales: Design-Driven Approaches Toward More Expressive Storygames (Q6068) (← links)