Pages that link to "Property:P2"
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The following pages link to ELMCIP ID (P2):
Displaying 50 items.
- Synesthesia (Q5836) (← links)
- Preserving, Curating and Visualizing Latin American Digital Literature and Art (Q5837) (← links)
- Amore di plastica: A survey on digital publishing in Italy (Q5838) (← links)
- E-Lit on the Periphery of Mainstream Media (Q5839) (← links)
- Rozprawy i studia; Unniversytet Szczecinski (Q5840) (← links)
- New Accents (Methuen) (Q5841) (← links)
- Mimicking synthetic speech in vocal performances (Q5842) (← links)
- An interdisciplinary project for and with visually impaired persons (Q5843) (← links)
- Coping with Bits, Part 2 (Q5844) (← links)
- The Thing That Is What a Circle Is (Q5845) (← links)
- Suspended: a small-town, zero tolerance story in survey form (Q5846) (← links)
- Private Screening (Q5847) (← links)
- Anti-Social Media and Socially Engaged E-Lit (Q5848) (← links)
- Erik Zepka (Independent Artist) (Q5849) (← links)
- Eccentric Peninsular: The Cornish Coast as a site for Deconstruction in Intermedia Poetry (Q5850) (← links)
- Two New Perspectives on Electronic Literature: Hybrid Writing Forms and Lexical Automata (Q5851) (← links)
- Analysis of poetry writing teaching at high school level (Q5852) (← links)
- Advances in Semiotics (Q5853) (← links)
- Exploring Digital Culture: why Tool Matters (Q5854) (← links)
- Creative Writing on the Wall: Literary Practices on Facebook (Q5855) (← links)
- Treatise on Vegetable Logic: Technical Edges for History’s Illiterate (Q5856) (← links)
- Ghosts in the Machine: The Personal Rational on the Fringes of Digital Literature (Q5857) (← links)
- Site-Specific Storytelling, Urban Markup, and Mobile Media (Q5858) (← links)
- The Narratological Affordances and Constraints of Mobile Locative Media (Q5859) (← links)
- The Quinary: Algorithms, Permutation and Slippery Meaning (Q5860) (← links)
- The Gamer as Reader: A Playthrough of the Text Game Walkthru (Q5861) (← links)
- Captivating Choices: Reconciling Agency and Immersion (Q5862) (← links)
- The Midwestern Water Wars: A Ficto-Historical Performance Lecture (Q5863) (← links)
- Where is the MS Word of Interactive Narrative? (Q5864) (← links)
- Some Notes on bp Nichol, Comics, and (Captain) Poetry (Q5865) (← links)
- Visual Rhetoric, Subterranean Poetics, and 'Korea': Iterations in Performing Underground National (Q5866) (← links)
- Espacement de Lecture (Q5867) (← links)
- Abstraction in Bits, Letters, and Sounds (Q5868) (← links)
- Refashioning the Print Literature: Internet Literature in China (Q5869) (← links)
- Like Water for Chocolate: Analogy-Based Computational Narrative (Q5870) (← links)
- Re-inventing Poetic Practice in Greece: The Case of Vassilis Amanatidis‟ 7: Poetry for Video Games (Q5871) (← links)
- EnsadLab's art research on mobile screens and reading contexts : an overview (Q5872) (← links)
- Extending Embodiment Within the Knowledge Base (Q5873) (← links)
- CELL Roundtable on Naming Authority and Interoperability (Q5874) (← links)
- Does E-literature need a theory of language? (Q5875) (← links)
- A Feel for the Algorithm (Q5876) (← links)
- Artistic and Literary Bots in Social Media (Q5877) (← links)
- Preserving Literature through Documenting Readers’ Experience: The Pathfinders Project (Q5878) (← links)
- Developing for New Platforms Roundtable Discussion (Q5879) (← links)
- Prototyping Resistance: Wargame Narrative and Inclusive Feminist Discourse (Q5880) (← links)
- Best pracices for Archiving E-lit (Q5881) (← links)
- Medium and Meaning (Q5882) (← links)
- A Critical Look at E-Lit (Q5883) (← links)
- Literary games panel at ELO 2016 (Q5884) (← links)
- eLit and the (Next) Future of Cinema (Q5885) (← links)