Pages that link to "Property:P29"
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The following pages link to publication date (P29):
Displaying 50 items.
- Mundane Discourses of News Production in an American College (Q5968) (← links)
- An Interpretive Approach to Discourse Moves in a Multicultural Peer Conversation (Q5969) (← links)
- From Text Linguistics to New Media Studies: Mapping Rotimi Taiwo’s Research Hits (Q5970) (← links)
- RE: Authoring Magritte: The Brotherhood of the Bent Billiard (Q5971) (← links)
- INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media" (Q5995) (← links)
- The book's "Second Person" the 1st chapter's "Tabletop System" description of (p. 1-5) (Q5996) (← links)
- Games, Storytelling, and Breaking the String (Q5997) (← links)
- On the Wild Cards Series (Q5998) (← links)
- From the Basement to the Basic Set: The Early Years of Dungeons & Dragons (Q5999) (← links)
- On "The Haunted House" (Q6001) (← links)
- On Character Creation Everway (Q6002) (← links)
- Making Games That Makes Stories (Q6005) (← links)
- Design Decisions and Concepts in Licensed Collectible Card Games (Q6007) (← links)
- Enlightening Interactive Fiction: Andrew Plotkin's Shade (Q6017) (← links)
- Fretting the Player Character (Q6019) (← links)
- Deikto: A Language For Interactive Storytelling (Q6024) (← links)
- GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System (Q6025) (← links)
- Electronic Literature in the Database and the Database in Electronic Literature (Q6037) (← links)
- Beauty in code – 5 ways digital poetry combines human and computer languages (Q6038) (← links)
- Masculinities and Male Bodies on the Internet, artist talk for Arcadia Missa (Q6039) (← links)
- A Stretch of the Imagination: Transforming Writing Under Constraint into an Inclusive Practice (Q6040) (← links)
- Novissima verba: huellas digitales / electrónicas / cibernéticas en la poesía latinoamericana (Q6041) (← links)
- Rebooting Electronic Literature Volume 3 (Q6042) (← links)
- Introduction to Rebooting Electronic Literature Volume 3 (Q6043) (← links)
- The Effect of Migration on Michael Joyce’s "afternoon, a story" (Q6044) (← links)
- The Real Treasure of Califia in M. D. Coverley’s Novel "Califia" (Q6045) (← links)
- The Persistence of Genius: The Case for Stuart Moulthrop's "Victory Garden" (Q6046) (← links)
- Megan Heyward's "of day, of night": A Story of Wanderings (Q6047) (← links)
- Mark Bernstein's "Those Trojan Girls": Classical Storyspace Channels a Classic Story (Q6048) (← links)
- Lit Mods (Q6049) (← links)
- Electronic Literature [Frame]works for the Creative Digital Humanities (Q6050) (← links)
- Digital Hermeneutics as Media Literacy: Teaching the Red Pill across Horizons (Q6051) (← links)
- Introduction: Electronic Literature as a Framework for the Digital Humanities (Q6053) (← links)
- Addressing Significant Societal Challenges Through Critical Digital Media (Q6054) (← links)
- Something there badly not wrong: the life and death of literary form in databases (Q6055) (← links)
- The Posthuman (Q6056) (← links)
- Digital Creativity as Critical Material Thinking: The Disruptive Potential of Electronic Literature (Q6057) (← links)
- Collaborative Reading Praxis (Q6058) (← links)
- Digital Humanities As/Is a Tactical Term (Q6059) (← links)
- Unhelpful Tools: Reexamining the Digital Humanities through Eugenio Tisselli’s degenerative and regenerative (Q6060) (← links)
- Early Electronic Literature in the Romantic Tradition (Q6061) (← links)
- Digital Literary Arts - Scandinavian E-Texts: Criticism, Theory, and Practice (Q6062) (← links)
- Experimental Poetics of the Asian Diaspora: Readings in Meatspace and Cyberspace (Q6063) (← links)
- "Literature," Progress, and Monsters: What is Electronic Literature? (Q6064) (← links)
- Toward a Poetics for Circulars (Q6065) (← links)
- The story, the touchscreen and the child: how narrative apps tell stories (Q6066) (← links)
- The broken poem: Ephemerality, glitch and de-performance in digital (and non-digital) poetry (Q6067) (← links)
- Changeful Tales: Design-Driven Approaches Toward More Expressive Storygames (Q6068) (← links)
- /anode a/node an/ode: Poems and an Essay on Teaching Digital Creative Writing (Q6069) (← links)
- Generating Narrative in an Interactive Fiction Game (Q6070) (← links)