Pages that link to "Property:P22"
Appearance
The following pages link to ISBN-13 (P22):
Displaying 50 items.
- Generating Narrative in an Interactive Fiction Game (Q6070) (← links)
- Towards a digital poetics (Q6072) (← links)
- Digital Storytelling in Spanish: Narrative Techniques and Approaches (Q6073) (← links)
- Post-Digital : Dialogues and Debates from electronic book review volume 1 (Q6074) (← links)
- Reading Digital Poetry. Interface, Interaction, and Interpretation (Q6089) (← links)
- Media Archeaology: Approaches, Applications, and Implications (Q6113) (← links)
- POESIS. Sprachkunst | Language Art (Q6167) (← links)
- fakephone4a(n)droid (Q6168) (← links)
- Fobias - Fonias - Fagias. Escritas Experimentais e Eletrónicas Ibero-Afro-Latinoamericanas (Q6169) (← links)
- Investigação-Experimentação-Criação: em Arte-Ciência-Tecnologia (Q6170) (← links)
- The Preservation of Complex Objects, Volume 2: Software Art (Q6269) (← links)
- Narrative Structure and Creative Tension in Call of Cthulhu (Q6288) (← links)
- My Life with Master: The Architecture of Protagonism (Q6290) (← links)
- Creating a Meaning-Machine: The Deck of Stories Called Life in the Garden (Q6291) (← links)
- On Life's Lottery (Q6292) (← links)
- Critical Code Studies (Q6293) (← links)
- Teaching Machines (Q6347) (← links)
- The will to learn: A guide for motivating young people (Q6349) (← links)
- Introducing social semiotics (Q6351) (← links)
- Hanging Out in the Virtual Pub: Masculinities and Relationships Online (Q6356) (← links)
- Literature After Globalization: Textuality, Technology and the Nation-State (Q6357) (← links)
- Slow Violence and the Environmentalism of the Poor (Q6358) (← links)
- Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics (Q6361) (← links)
- In the Flow (Q6366) (← links)
- Play between Worlds: Exploring Online Game Culture (Q6370) (← links)
- Sonic Possible Worlds: Hearing the Continuum of Sound (Q6373) (← links)
- The age of distraction: Reading, writing, and politics in a high-speed networked economy (Q6379) (← links)
- Sad By Design (Q6380) (← links)
- Facebook: The Inside Story (Q6381) (← links)
- The Fabric of Interface: Mobile Media, Design, and Gender (Q6382) (← links)
- Literature in the Digital Age: An Introduction (Q6383) (← links)
- Persuasive Games: The Expressive Power of Videogames (Q6384) (← links)
- A Biocultural Approach to Literary Theory and Interpretation (Q6385) (← links)
- An Introduction to Narratology (Q6386) (← links)
- Collecting and Conserving Net Art: Moving beyond Conventional Methods (Q6388) (← links)
- Art Platforms and Cultural Production on the Internet (Q6389) (← links)
- Place and Politics in Latin American Digital Culture: Location and Latin American Net Art (Q6390) (← links)
- The Return of the Omniscient Narrator: Authorship and Authority in Twenty-First Century Fiction (Q6391) (← links)
- The Maximalist Novel: From Thomas Pynchon’s Gravity’s Rainbow to Roberto Bolaño’s 2666 (Q6392) (← links)
- Information Multiplicity: American Fiction in the Age of Media Saturation (Q6393) (← links)
- Digital Poetry (Q6395) (← links)
- 24/7: Late Capitalism and the Ends of Sleep (Q6396) (← links)
- "What is Literature?" and other essays (Q6398) (← links)
- Critical Play: Radical Game Design (Q6399) (← links)
- Character and Person (Q6400) (← links)
- Japanese Culture through Videogames (Q6401) (← links)
- Digital Play: The Interaction of Technology, Culture, and Marketing (Q6402) (← links)
- Toxic Geek Masculinity in Media (Q6403) (← links)
- Excellences and Perfections (Q6404) (← links)
- Digital Storytelling: Capturing Lives, Creating Community (Q6405) (← links)