Pages that link to "Property:P2"
Appearance
The following pages link to ELMCIP ID (P2):
Displaying 50 items.
- Art of the Pan-Opt-in-a-Con: FarmVille and the Gamification of the Digital Landscape [Original: The Tyranny of Completion; Or, How Electronic Art Can Engage the Firehose] (Q6312) (← links)
- American Utopia - Analyzing the Far-Right politics of BioShock: Infinite and Trump's America (Q6313) (← links)
- The Generated Word: Metonymic, Generic and Operationalist (Q6314) (← links)
- Digital Narrative and Temporality (Q6315) (← links)
- Transformative Reading and Writing Synthetic Archives with Language Models (Q6316) (← links)
- A narrative approach to ambient literature: embodied spoken monologue and enhanced interactional metalepsis (Q6317) (← links)
- Distributed Memories: CompuServe’s Gamer’s Forum and the Halcyon Days of the Adventure Game Toolkit (Q6318) (← links)
- Platforming Inclusivity: Blaseball and an inclusive vision of browser games (Q6319) (← links)
- Lab-yrinthe: an online laboratory to observe children’s e-lit and support digital literacy (Q6320) (← links)
- Lyric Recollection and the Preservation of Ephemeral and Social Elit (Q6321) (← links)
- The Fugue * book: when platforms don’t let us escape literature (Q6322) (← links)
- On Reading and Being Read in the Pandemic: Software, Interface, and The Endless Doomscroller (Q6323) (← links)
- "Swipe Night is Fun, but Useless” An Analysis of Tinder’s Swipe Night, an Interactive Foray in Online Dating (Q6324) (← links)
- Dangerous Games: ARGs, Social Media Platforms and Participatory Propaganda (Q6325) (← links)
- Interacting with Empathy: Migrant narrative in the context of mobile apps (Q6326) (← links)
- Language |H|as a Virus: from figure of thought to experimental laboratory (Q6327) (← links)
- ReRites - Raw Output / Responses (paperback) (Q6328) (← links)
- Appropriationist practices and subjectivation / desubjectivation processes: some productions of Argentine digital literature in times of algorithmic governance (Q6329) (← links)
- Repetition and Defamiliarization in AI Dungeon and Project December (Q6330) (← links)
- Solving the Babylonian Confusion: an Encyclopedia for Interactive Digital Narrative (Q6331) (← links)
- Networks of Net Literature - Modelling, Extracting and Visualizing Link-Based Networks in the DLA corpus of net literature (Q6332) (← links)
- TabLit: Theorizing, Teaching and Preserving a Platform-Specific eLit (Q6333) (← links)
- English Versification for the Billion: Translating the Early Latin Poetry Generator "Artificial Versifying" (1677) (Q6334) (← links)
- Plat(free)forms: accessible tools for new e-lit composers (Q6335) (← links)
- The Art Object in a Post-Digital World: Some Artistic Tendencies in the Use of Instagram (Q6336) (← links)
- Entry respectfully removed (Q6337) (← links)
- Indian Electronic Writing: Publics, Platforms and Possibilities (Q6338) (← links)
- Variations in Literature: A Multimodal Analysis of Dissimilar Versions of the Tale “Little Red Riding Hood” (Q6339) (← links)
- Salon January 12, 2021: New YEAR! NEW PROJECTS! and WRITEPOD! (Q6340) (← links)
- Salon February 9, 2021: Book Launch Electronic Literature as Digital Humanities (Q6341) (← links)
- Electronic Literature as Digital Humanities: Contexts, Forms, and Practices (Q6342) (← links)
- Salon March 9, 2021: African Electronic Literature (Q6343) (← links)
- Salon April 13, 2021: Inclusion Solutions (Q6344) (← links)
- WritePods: Write-Reader Interaction to Engage Platforms Opening Destinations (Q6345) (← links)
- On the “Effect(s) of Living Backwards”: A Platform-critical, Collaborative Analysis of Kathryn Cramer’s In Small and Large Pieces (Q6346) (← links)
- Teaching Machines (Q6347) (← links)
- Virtualizing Material Games (Q6348) (← links)
- The will to learn: A guide for motivating young people (Q6349) (← links)
- “Beyond Range of Air”: The Story Behind the 30-Year Deferred Publication of William H. Dickey’s HyperPoems (Q6350) (← links)
- Introducing social semiotics (Q6351) (← links)
- Alternative Play? Twine as a Digital Storytelling Platform (Q6352) (← links)
- Utterings: Toward a Supra-Semiotic Telepresent Communication (Q6353) (← links)
- Spaces Speak: (RE)VERB an Emerging Space for E-Lit Creations (Q6354) (← links)
- E-Lit and its Myriad of Platforms: A Critical Approach to Language,Culture and Digital Literacy (Q6355) (← links)
- Hanging Out in the Virtual Pub: Masculinities and Relationships Online (Q6356) (← links)
- Literature After Globalization: Textuality, Technology and the Nation-State (Q6357) (← links)
- Slow Violence and the Environmentalism of the Poor (Q6358) (← links)
- ELO Salons: Beyond 2020 (Q6359) (← links)
- Platformization and Decolonial E-Lit. Is There Any Chance? (Q6360) (← links)
- Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics (Q6361) (← links)