Pages that link to "Property:P3"
Appearance
The following pages link to Wikidata entity identifier (P3):
Displaying 50 items.
- Contextualizing the King of Space (Q5400) (← links)
- Love and Loss in Robert Kendall's "A Life Set for Two" (Q5401) (← links)
- Introduction to Rebooting Electronic Literature: Documenting Pre-Web Born Digital Media Volume 1 (Q5402) (← links)
- Untangling the Threads of the Labyrinth in David Kolb's "Socrates in the Labyrinth" (Q5403) (← links)
- Fresh Code (Q5404) (← links)
- Interview with Judy Malloy (Bernstein) (Q5405) (← links)
- Digital Fiction and Unnatural Narrative (Q5406) (← links)
- Introducing Small Screen Fictions (Q5407) (← links)
- Repetition in Mary-Kim Arnold's "Lust" (Q5408) (← links)
- Interview with Mark Marino (et al.) (Q5409) (← links)
- Interview with Dene Grigar (Q5410) (← links)
- Immersion in Digital Fiction: A Cognitive, Empirical Approach (Q5411) (← links)
- Video Games as Unnatural Narratives (Q5412) (← links)
- Animal, Vegetable, Digital: Experiments in New Media Aesthetics and Environmental Poetics (Q5413) (← links)
- Conditions of Presence: Topological Complementarities in The Silent History (Q5414) (← links)
- French Literary Theory Today (Q5415) (← links)
- The Reality Effect (Q5416) (← links)
- The Author as Producer (Q5417) (← links)
- The Rise of Network Society (Q5418) (← links)
- Fans, Bloggers, and Gamers: Exploring Participatory Culture (Q5419) (← links)
- Network Culture: Politics for the Information Age (Q5420) (← links)
- Theories of the Information Society (Q5421) (← links)
- Network Narrative: Prose Narrative Fiction and Participatory Cultural Production in Digital Information and Communication Networks (Q5422) (← links)
- Urs Schreibers "Das Epos der Maschine": Wenn konkrete Poesie digital wird (Q5423) (← links)
- Connecting Narrative Video games and Electronic literature (Q5424) (← links)
- From Dada to Digital: Experimental Poetry in the Media Age (Q5425) (← links)
- Virtual Reality Literature: Examples and Potentials (Q5426) (← links)
- Space across Narrative Media: Towards an Archaeology of Narratology (Q5427) (← links)
- Computing as Writing (Q5428) (← links)
- frAme, Issue 1 (Q5429) (← links)
- Three Entrances (Q5430) (← links)
- UI Time and the Digital Event (Q5431) (← links)
- The Edinburgh Companion to Contemporary Narrative Theories (Q5432) (← links)
- Seeing into the Words of Digital Fiction (Q5433) (← links)
- Toying with the Parser: Aesthetic Materiality in Electronic Writing (Q5434) (← links)
- What Natural Language Generation Means for Authorship and Why We Should Care (Q5435) (← links)
- Butterflies, Busy Weekends, and Chicken Salad: Genetic Criticism and the Output of @Pentametron (Q5436) (← links)
- Aesthetics, Method, and Epistemology (Q5437) (← links)
- Traversals: The Use of Preservation for Early Electronic Writing (Q5438) (← links)
- The Policeman's Beard is Algorithmically Constructed (Q5439) (← links)
- Playing with letters and fonts (Q5440) (← links)
- The Importance and Function of Media Labs for the Preservation of Works of Digital and Electronic Literature (Q5441) (← links)
- Canon Goes Mobile: Ludosemiotics of Remediation (Q5442) (← links)
- Towards the study of the literary phenomenon in digital media (Q5443) (← links)
- Forms and Platforms (Q5444) (← links)
- Two Dimensions for classifying interactive digital narratives (Q5445) (← links)
- Engineered Opacity and Illegible Interfaces in Ted Warnell's CODE STORY (Q5446) (← links)
- Mod Cyberspace, Mod the World! (Q5447) (← links)
- Critical examination of concepts relating to canon, preservation, and access (Q5448) (← links)
- Algorithmic Invention (Q5449) (← links)