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Showing below up to 50 results in range #1,051 to #1,100.
- (hist) A Short History of Electronic Poetry [1,779 bytes]
- (hist) Towards Network Narrative: Electronic Literature, Communication Technologies, and Cultural Production [1,778 bytes]
- (hist) The Oracle from Selphie [1,777 bytes]
- (hist) Blister Skin [1,777 bytes]
- (hist) Pale Fire A Poem in four Cantos by John Shade [1,774 bytes]
- (hist) Mapping Spanish E-lit, networks, Readings and Communities [1,773 bytes]
- (hist) Palavrador [1,772 bytes]
- (hist) Book presentation: Seeing Ourselves Through Technology: How We Use Selfies, Blogs and Wearable Devices to See and Shape Ourselves [1,771 bytes]
- (hist) The Monstrous Book and the Manufactured Body in the Late Age of Print: Material Strategies for Innovative Fiction in Shelley Jackson’s Patchwork Girl and Steve Tomasula’s Vas [1,770 bytes]
- (hist) Flight of the CodeMonkeys [1,770 bytes]
- (hist) Pushkin Translation [1,770 bytes]
- (hist) Archiving Roundtable [1,769 bytes]
- (hist) The Interface Effect [1,768 bytes]
- (hist) The Copyright Thing Doesn't Work here: Adinkra and Kente Cloth and Intellectual Property in Ghana [1,764 bytes]
- (hist) The danger of a simple story [1,764 bytes]
- (hist) A Web Odyssey [1,763 bytes]
- (hist) Hypermediating the Game Interface: Grand Theft Auto and the Alienation Effect [1,762 bytes]
- (hist) Travels in Cybertextuality. The Challenge of Ergodic Literature and Ludology to Literary Theory [1,762 bytes]
- (hist) Autofiction on Screen: Self-representation of an Egyptian ‘Spinster’ in a Literary Blog [1,762 bytes]
- (hist) Appropriationist practices and subjectivation / desubjectivation processes: some productions of Argentine digital literature in times of algorithmic governance [1,761 bytes]
- (hist) The Interface Effect 2 [1,759 bytes]
- (hist) Do the Domains of Literature and New Media Art Intersect? The Cases of Sonnetoid web projects by Vuk Ćosić and Teo Spiller [1,758 bytes]
- (hist) Legends of Michigami: Riding the Rust Belt [1,756 bytes]
- (hist) Authorship and agency in networked environments [1,754 bytes]
- (hist) The Creative Imperative [1,753 bytes]
- (hist) The Numberlys: An Interplay Between History, Urban Life and Technology in a Children’s Story App [1,752 bytes]
- (hist) The Reader as Author as Figure as Text [1,750 bytes]
- (hist) Opera aperta. Forma e indeterminazione nelle poetiche contemporanee [1,749 bytes]
- (hist) Synthetic Empathic Intelligent Companion Artefacts (SEICA) Human Interaction Labs [1,749 bytes]
- (hist) William Poundstone and the Aesthetics of Digital Literature [1,748 bytes]
- (hist) Curt Curtal Sonnet Corona [1,748 bytes]
- (hist) @SonnetOneFour [1,748 bytes]
- (hist) Metareference across Media: Theory and Case Studies [1,747 bytes]
- (hist) Immersion, Digital Fiction and the Switchboard Metaphor [1,747 bytes]
- (hist) E-lit Pandemics - Roundtable [1,746 bytes]
- (hist) Modernity At Large: Cultural Dimensions Of Globalization [1,745 bytes]
- (hist) Avatars [1,743 bytes]
- (hist) Her Long Black Hair [1,740 bytes]
- (hist) Xth Sense: Omnious [1,740 bytes]
- (hist) Beneath the Surface: System Representation and Reader Reception in Electronic Literature [1,739 bytes]
- (hist) The Brain Drawing the Bullet [1,739 bytes]
- (hist) Deep Time of the Media: Toward an Archaeology of Hearing and Seeing by Technical Means [1,738 bytes]
- (hist) Netprov: Elements of an Emerging Form [1,735 bytes]
- (hist) Extending modernist stream-of-consciousness aesthetics: Digital variations on William Faulkner’s The Sound and the Fury [1,734 bytes]
- (hist) On Polish Translation of Sea and Spar Between [1,733 bytes]
- (hist) Enigma n2 [1,733 bytes]
- (hist) Zombification: The Living Dead in Spam [1,732 bytes]
- (hist) Literary Gaming [1,732 bytes]
- (hist) A Site for Collaborative Reading of E-Lit [1,730 bytes]
- (hist) White-Faced Bromeliads on 20 Hectares [1,730 bytes]