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Showing below up to 50 results in range #201 to #250.
- (hist) E-Lit in the Gutter: Applying McCloud's Transition Categories to Interactive Fiction [3,271 bytes]
- (hist) Creative Writing on the Wall: Literary Practices on Facebook [3,269 bytes]
- (hist) E-Literary Text in Nomadic Cockpit [3,269 bytes]
- (hist) “Beyond Range of Air”: The Story Behind the 30-Year Deferred Publication of William H. Dickey’s HyperPoems [3,267 bytes]
- (hist) Je veux [3,265 bytes]
- (hist) It Is the End of the World as We Know It and I Feel Fine [3,263 bytes]
- (hist) Unintended Play Patterns: Using E-Lit to Bridge the Gap Between Imagination and Affordance [3,259 bytes]
- (hist) Seduced by the Gap: Writing (E-Lit) Criticism into Crisis [3,258 bytes]
- (hist) Digital Orientalism: Japan and Electronic Literature [3,257 bytes]
- (hist) The Fugue * book: when platforms don’t let us escape literature [3,254 bytes]
- (hist) Manifesto for a Post-Digital Interface Criticism (The New Everyday) [3,251 bytes]
- (hist) Three-Dimensional Dementia: Hypertext Fiction and the Aesthetics of Forgetting [3,246 bytes]
- (hist) Transforming Theoretical Textual Analysis into an Interactive Digital Game [3,244 bytes]
- (hist) Le Nouveau prépare l'ancien [3,242 bytes]
- (hist) Egypt: The Book of Going Forth by Day [3,242 bytes]
- (hist) A narrative approach to ambient literature: embodied spoken monologue and enhanced interactional metalepsis [3,238 bytes]
- (hist) Projected Poetry: From the Medium Specific to the Complex Surface [3,231 bytes]
- (hist) Computational Editions, Ports, and Remakes of "First Screening" and "Karateka" [3,231 bytes]
- (hist) Broken Windows and Slashed Canvases: Digital Comics and Transgressive Horror [3,228 bytes]
- (hist) A False Sense of Feminism in Chinese Internet Literature: A Case Study of the Web Serial Novel Three Lifetimes, Ten Miles of Peach Blossoms [3,226 bytes]
- (hist) All VR’s a Stage: The Aesthetics of Immersive Mixed Reality Theater [3,226 bytes]
- (hist) Curating Simulated Storyworlds [3,225 bytes]
- (hist) Virtualizing Material Games [3,224 bytes]
- (hist) New Media Literary: Hypertextual, Cybertextual, and Networked [3,224 bytes]
- (hist) Literary and Aesthetic Posthumanism [3,219 bytes]
- (hist) Crime fiction in digital ethos: legal and ethical challenges in e-lit [3,218 bytes]
- (hist) Golden Days, Silver Nights: Locating Utopia through Diminished Reality [3,217 bytes]
- (hist) Translation, transmutation, transmediation and transmission in TRANSMIISSION A DIALOGUE [3,217 bytes]
- (hist) Retelling The Tell-Tale Heart [3,216 bytes]
- (hist) (Electronic) Literature and the (Post)human Condition [3,215 bytes]
- (hist) Poética Quántica: Closing the Literary Gap in Latin American E-Lit [3,214 bytes]
- (hist) Re:Cycle - A Computationally Generative Ambient Video System [3,213 bytes]
- (hist) In Urban Jungles: Literature and Locative Media [3,208 bytes]
- (hist) English Versification for the Billion: Translating the Early Latin Poetry Generator "Artificial Versifying" (1677) [3,196 bytes]
- (hist) The S.I.C. Method and the Great Open Novel: An Unconventional Method for a Conventional End [3,192 bytes]
- (hist) Algorithmic Invention [3,191 bytes]
- (hist) Digital Games: The New Frontier of Postmodern Detective Fiction [3,189 bytes]
- (hist) TabLit: Theorizing, Teaching and Preserving a Platform-Specific eLit [3,189 bytes]
- (hist) Detective Stories in Digital Games [3,188 bytes]
- (hist) Literature Mods [3,185 bytes]
- (hist) Catherine Malabou, Anne Carson, and the Plasticity of Inheritance [3,181 bytes]
- (hist) Writing Digital Media [3,181 bytes]
- (hist) The Crisis of Representation: Glitch Art and the Rise of Technological Abstraction [3,179 bytes]
- (hist) Reading Processes: Groundwork for Software Studies [3,179 bytes]
- (hist) Archiving Electronic Literature and Poetry: Problems, Tendencies, Perspectives [3,179 bytes]
- (hist) Gender in “Bits”: Critical Thinking and Pattern Recognition in World Electronic Literature Platforms [3,178 bytes]
- (hist) Gaming the City: Telephone City and Social Spaces of Transformation [3,175 bytes]
- (hist) Diamonds in Dystopia: container & tool [3,174 bytes]
- (hist) Salon Jan 11, 2022: Figurski on the Radio! [3,171 bytes]
- (hist) ‘Lost water! Remains Scape?’: Transformation Waterscapes in Coimbatore from past to present through digital poetry [3,170 bytes]