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Showing below up to 50 results in range #4,101 to #4,150.
- The Big Plot
- The Birth of the Algorithmic Author: NLG Systems as Tools and Agents
- The Black Chamber
- The Bloomsbury Handbook of Electronic Literature
- The Bloomsbury Handbook of Literary and Cultural Theory
- The Body Politic
- The Bomar Gene
- The Book
- The Book After the Book
- The Book of Disquiet Digital Archive as a role-playing experiment
- The Book of Distance
- The Book of Hours
- The Book of Kells
- The Book of Nature as Media
- The Boy in the Book
- The Brain Drawing the Bullet
- The Breathing Wall
- The British Library Simulator
- The Broadside of a Yarn
- The Broadside of a Yarn: A Situationist Strategy for Spinning Sea Stories Ashore
- The Broken Mirror: Paradigms of Subjectivity in Digital Writing and Informatic Culture
- The Bubble Bath
- The Bug
- The Buoy
- The Cape
- The Carrier
- The Cartographer’s Confession
- The Castle
- The Challenge of 21st-Century Literacies
- The Challenge of Cybertext: Teaching Literature in the Digital World
- The Challenge of Visuality for Electronic Literature
- The Character Thinks Ahead
- The ChessBard Plays
- The ChessBard and 3D Poetry Project as Translational Ecosystems
- The Child
- The Ciberia Project: An Experiment In Digital Hermeneutics
- The Circus
- The City
- The Clown
- The Code is not the Text (unless it is the Text)
- The Coding and Execution of the Author
- The Collected Stories of Lydia Davis
- The Colonization of Memory
- The Company Therapist
- The Compelling Charm of Numbers: Writing for and thru the Network of Data
- The Computational Sublime in Nick Montfort's ‘Round’ and ‘All the Names of God’
- The Computer Wore Heels
- The Convergence between Print and Digital Literature in Blackout Poetry
- The Copyright Thing Doesn't Work here: Adinkra and Kente Cloth and Intellectual Property in Ghana
- The Creative Imperative