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Showing below up to 50 results in range #451 to #500.

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  1. “Cause Timing is Money and Money is Time”. Six Theses on Monetary Post Humanism in the Digital Age (1 revision)
  2. Line of Inquiry: Many Authors Explore Creative Computing Through a Short Program (1 revision)
  3. ELMCIP Anthology of European Electronic Literature (Report) (1 revision)
  4. The Displaced (1 revision)
  5. New narrative pleasures? A cognitive-phenomenological study of the experience of reading digital narrative fictions (1 revision)
  6. Legends of Michigami: Riding the Rust Belt (1 revision)
  7. Curveship: An Interactive Fiction System for Interactive Narrating (1 revision)
  8. Black Room (1 revision)
  9. Distributed Matters: Production of Presence and the Augmented Textuality of VR (1 revision)
  10. Training Missions (1 revision)
  11. The Renewable Sonnets of William Shakespeare (Volumes 1 & 2) (1 revision)
  12. Visualizing Cultures in the Age of Digital Media (1 revision)
  13. Cave.cubes (1 revision)
  14. HYPER D (1 revision)
  15. The New River (Spring 2018) (1 revision)
  16. The Dancing Rhinoceri of Bangladesh (1 revision)
  17. Reimbox (1 revision)
  18. Electronic Literature Collection, Volume Two (1 revision)
  19. A Child's Game Confused (1 revision)
  20. Creating Screen-Based Multiple State Environments: Investigating Systems of Confutation (1 revision)
  21. JB Wok (1 revision)
  22. ‘Pandemic and Protest, Revolution and Reflection: The Online Manifesto in 2020-2021’ (1 revision)
  23. Community of People with No Time 2 (1 revision)
  24. Understanding Cosmo-Literature: The Extensions of New Media (1 revision)
  25. Lust (1 revision)
  26. Turn on Literature (1 revision)
  27. ELRFEAT: Entrevista con Mark Bernstein (1999) (1 revision)
  28. Palavrador (1 revision)
  29. Textual Skyline (1 revision)
  30. Hadean Lands (1 revision)
  31. The Silent History (1 revision)
  32. Storyland (1 revision)
  33. The Heaviness of Light (1 revision)
  34. Plain Text. The Poetics of Computation (1 revision)
  35. Art at the Interstice (1 revision)
  36. Electronic Literature's Past and Future (1 revision)
  37. The Machinimatic Moment (1 revision)
  38. A Bot Sampler in Two Voices (1 revision)
  39. Correspondences (1 revision)
  40. Electronic Literature: Archiving, History, and Potentiality (1 revision)
  41. Glimmer (1 revision)
  42. To Teach Reading by Playing (with) the Literary Wor(l)d: On Kid E-literature and Literacy (1 revision)
  43. Elogio del texto digital. Claves para interpretar el nuevo paradigma (1 revision)
  44. Platform Collaboration, Creativity and Determinism in Virtual Reality (VR): An artist paper the making of The Key To Time, a work for VR, domes and CAVEs. (1 revision)
  45. Was: annales nomadiques, a novel of internet (1 revision)
  46. Translating afternoon, a story by Michael Joyce, or How to Inhabit a Spectral Body (1 revision)
  47. The Elder Scrolls V: Skyrim VR (1 revision)
  48. Reclaiming the 'Golden Age': The Second Person in Digital Fiction (1 revision)
  49. Review of A Companion to Digital Literary Studies (1 revision)
  50. Building the Infrastructural Layer: Reading Data Visualization in the Digital Humanities (1 revision)

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