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Showing below up to 50 results in range #651 to #700.

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  1. Editing the Interface: Textual Studies and First Generation Digital Objects (1 revision)
  2. A False Sense of Feminism in Chinese Internet Literature: A Case Study of the Web Serial Novel Three Lifetimes, Ten Miles of Peach Blossoms (1 revision)
  3. The Print Map as a ‘literary platform’ (1 revision)
  4. Mining the Arteroids Development Folder (1 revision)
  5. Ethics in Digital Media (1 revision)
  6. Playable Media and Textual Instruments (1 revision)
  7. Him (1 revision)
  8. Runeberg (1 revision)
  9. Why ‘But is it e-lit?’ Is a Ridiculous Question: The Case for Online Journals as Organic, Evolving Works of Digital Literature (1 revision)
  10. The Meaning of Videogames: Gaming and Textual Strategies (1 revision)
  11. Reality Media (1 revision)
  12. Genre, Form, and Cultural Practice in Contemporary Electronic Literature (1 revision)
  13. Poetry 4 U: Pinning poems under/over/through the streets (1 revision)
  14. Afterwords(s): Take a Book/Leave a Book (1 revision)
  15. Mammary Mountain (1 revision)
  16. Ut Pictura Hyperpoesis: Spatial Form, Visuality, and the Digital Word (1 revision)
  17. Kaashi: the city that wasn’t! (1 revision)
  18. Hypertext with Consequences: Recovering a Politics of Hypertext (1 revision)
  19. What we had has not yet been / Wat we hadden is nog niet geweest (1 revision)
  20. The Accidental Artist (1 revision)
  21. Contextualizing the King of Space (1 revision)
  22. Loss of Grasp (1 revision)
  23. “Beyond Range of Air”: The Story Behind the 30-Year Deferred Publication of William H. Dickey’s HyperPoems (1 revision)
  24. Untrace (1 revision)
  25. The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance (1 revision)
  26. Tendril (1 revision)
  27. My Hands/Wishful Thinking (1 revision)
  28. Written on the Body: An Interview with Shelley Jackson (1 revision)
  29. Notes Towards a Semiotics of Kinetic Typography (1 revision)
  30. Hobo Lobo of Hamelin (1 revision)
  31. On Memory, the Muse, and Judy Malloy's its name was Penelope (1 revision)
  32. Narrative Beginnings: Theories and Practices (1 revision)
  33. The Good Captain (1 revision)
  34. Generated Texts: Reading Strategy and Interpretational Options (1 revision)
  35. OULIPO vs Recombinant Poetics (1 revision)
  36. Songs for a Passerby (1 revision)
  37. Avatars Sharing Agency: Metaphor in Interactive Narrative Environments (1 revision)
  38. Storms (1 revision)
  39. Uncle Buddy's Phantom Funhouse (1 revision)
  40. Make or Break? Concerning the Value of Redundancy as a Creative Strategy (1 revision)
  41. Ethics and Aesthetics of (Digital) Space: Institutions, Borders, and Transnational Frameworks of Digital Creative Practice in Ireland (1 revision)
  42. Manuel Portela and Rui Torres on the Portuguese E-Lit Collection at ELMCIP.net (1 revision)
  43. The Rainbow Factory (1 revision)
  44. Hours of the Night (1 revision)
  45. Cyborg: Engineering the Body Electric (1 revision)
  46. Game-Based Digitally Mediated Narrative Construction (1 revision)
  47. Falling Angels (1 revision)
  48. Lineages of German-language Electronic Literature: the Döhl Line (1 revision)
  49. Streamflow conditions (1 revision)
  50. Engineering stories? A narratological approach to children’s book apps (1 revision)

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