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Showing below up to 50 results in range #901 to #950.

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  1. Hackers, computers, and cooperation: A critical history of logo and constructionist learning (1 revision)
  2. The O2 Tales (1 revision)
  3. For the Moon (1 revision)
  4. From Ireland with Letters: Issues in Public Electronic Literature (1 revision)
  5. Project Y: Working Title (1 revision)
  6. From Theo Lutz to Netzliteratur. The Development of German-Language Electronic Literature (1 revision)
  7. Taking A Scroll: Text, Image and the Construction of Meaning in a Digital Panorama (1 revision)
  8. Espacement de Lecture (1 revision)
  9. Byfarihah (1 revision)
  10. Regenerative (1 revision)
  11. The Digital Ecology of Canadian Experimental Writing (1 revision)
  12. Roland HT 2 (1 revision)
  13. Alternative Play? Twine as a Digital Storytelling Platform (1 revision)
  14. Escape: A Game (1 revision)
  15. Tin Towns and Other Excel Fictions (1 revision)
  16. A Screed for Digital Fiction (1 revision)
  17. Treehouse: A Found E-Mail Love Affair (1 revision)
  18. Wired women writing: Towards a feminist theorization of hypertext (1 revision)
  19. Elvia Wilk in Conversation with J. R. Carpenter (1 revision)
  20. Oblique or / (1 revision)
  21. Internet Hyperfiction: Can it ever Become a Widely Popular Artform? (1 revision)
  22. The Sailor's Dream (1 revision)
  23. FILMTEXT 2.0 (1 revision)
  24. Bodybuilding (1 revision)
  25. Dante's Academia (1 revision)
  26. Poesía asistida por computadora (1 revision)
  27. Fleshis.tics (1 revision)
  28. Tesauro (1 revision)
  29. Bad Machine (1 revision)
  30. Mesostics for Dick Higgins (1 revision)
  31. Tape Mark 3 (Perl) (1 revision)
  32. The Many Ends of Network Fictions: Gamebooks, Hypertexts, Visual Novels, Games and Beyond (1 revision)
  33. R, Adieu (1 revision)
  34. Making Connections Visible: Building a Knowledge Base for Electronic Literature (1 revision)
  35. The Defacement of Desire (1 revision)
  36. Locating the Literary in Electronic Ludicity: Jason Nelson's Evidence of Everything Exploding (1 revision)
  37. Last Dream (1 revision)
  38. Fish Net Stockings (1 revision)
  39. Electronic Literature and the Mashup of Analog and Digital Code (1 revision)
  40. VIDEOPLACE (1 revision)
  41. Etheric Ocean (1 revision)
  42. ...and by islands I mean paragraphs (1 revision)
  43. Salon 5: June 12, 2020: E-Lit In the Wild (1 revision)
  44. The Ideology of Genre: A Comparative Study of Generic Instability (1 revision)
  45. The Witch's Way (Spring) (1 revision)
  46. The Significance of Navigation and Interactivity Design for Readers’ Responses to Interactive Narrative (1 revision)
  47. Platform 2 (1 revision)
  48. Engineering Cyborg Ideology (1 revision)
  49. Authorial Scholarship 2.0: Tracing the Creative Process in Online Communities (1 revision)
  50. Ebooks, Libraries, and Feelies (1 revision)

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