Jump to content

Examining the Role of Micronarrative in Commercial Videogames, Art Games and Interactive Narrative (Q4616)

From WBS
Revision as of 10:01, 20 September 2024 by imported>ELMCIPBot (‎Created a new Item: Import ELMCIP data)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
a work by Natalie Funk
Language Label Description Also known as
English
Examining the Role of Micronarrative in Commercial Videogames, Art Games and Interactive Narrative
a work by Natalie Funk

    Statements

    10164
    0 references
    Q130328770
    0 references
    0 references
    2014
    0 references