Pages that link to "Property:P6"
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The following pages link to author (P6):
Displaying 50 items.
- Publish and Die: The Preservation of Digital Literature within the UK (Q2259) (← links)
- Literature in Digital Culture: Pedagogical Possibilities (Q2261) (← links)
- Alphabet on the Move: Digital Poetry and the Realm of Language (Q2262) (← links)
- Event-Space on the Move (On the Computer Games Philosophy) (Q2263) (← links)
- In Search of Novel Poetic Territories: On Media Poetry: An International Anthology (Q2268) (← links)
- In Search for the Novel Possibilities of Text-Based Installations: Teaching Digital Literature within New Media Studies in Slovenia (Q2269) (← links)
- Approaches to Digital Literature: Temporal Dynamics and Cyborg Authors (Q2270) (← links)
- Acid-Free Bits: Recommendations for Long-Lasting Electronic Literature (Q2272) (← links)
- Bokstaver i bevegelse (Q2273) (← links)
- Letters in Space, At Play (Q2274) (← links)
- From ASCII to Cyberspace: A Trajectory in Digital Poetry (Q2275) (← links)
- Grand Text Auto (Q2276) (← links)
- Literatura Electrónica (Q2277) (← links)
- These terabytes I have tries to shore against our ruins: Digital poetics, the modernist project and modes of cognition (Q2283) (← links)
- Walk This Way: Mobile Narrative as Composed Experience (Q2284) (← links)
- No More Teacher's Dirty Looks (Q2285) (← links)
- Responsive Environments (Q2286) (← links)
- Introduction à la première partie: Le jeu, comme espace de résistance (Q2288) (← links)
- Les figures de manipulation face aux conventions du jeu (Q2292) (← links)
- "Trans-former" la poésie: formes émergentes de poésie numérique (Q2294) (← links)
- Not Just Text (Q2295) (← links)
- Lucidité et lucidité dans Les 12 travaux de l'internaute (Q2297) (← links)
- Introduction à la deuxième partie: Lorsque l'art entre en jeu: approches croisées (Q2298) (← links)
- Ce qui nous reste (Q2299) (← links)
- Poésie numérique: enjeux de lecture, lecture en jeu, étude de cas (Q2302) (← links)
- minE~i+)_mire ®+U experienced? (Q2303) (← links)
- Du jeu d l'art et des e-formes: perspective combinatoire (Q2304) (← links)
- En guise de conclusion: Lieux d'opcité, le sort en jeu dans l'art (Q2307) (← links)
- Der digitale Autor. Autorschaft im Zeitalter des Internets (Q2309) (← links)
- Wo ist der Online-Ulysses? Kanonisierungsprozesse in der Netzliteratur (Q2310) (← links)
- "mar puro”: An Interview with Aya Karpinska (Q2311) (← links)
- The Nihilanth: Immersivity in a First-Person Gaming Mod (Q2312) (← links)
- Editor's Introduction: Writing.3D (Q2313) (← links)
- Code.surface || Code.depth (Q2314) (← links)
- An Interview with David Knoebel on "Heart Pole" (Q2315) (← links)
- An Interview with John Cayley on "Torus" (Q2316) (← links)
- An Interview with Dan Waber on "five by five" (Q2317) (← links)
- Tag Clouds: Reading the Poetic Interface (Q2318) (← links)
- Toward a Semantic Literary Web: Three Case Histories (Q2319) (← links)
- Interferences: [Net.Writing] and the Practice of Codework (Q2320) (← links)
- The Code is not the Text (unless it is the Text) (Q2321) (← links)
- The Digital Loop: Feedback and Recurrence (Q2322) (← links)
- On Locative Narrative (Q2323) (← links)
- Reading Digital Cultural Objects (Q2324) (← links)
- Performative Reading: Attending The Last Performance [dot org] (Q2325) (← links)
- Inside Outside the Box: Default Settings and Electronic Poetics (Q2326) (← links)
- Understanding New Media Art Through Close Reading. Four Remarks on Digital Hermeneutics (Q2327) (← links)
- The Monstrous Book and the Manufactured Body in the Late Age of Print (Q2328) (← links)
- Electronic Literature and the Mashup of Analog and Digital Code (Q2329) (← links)
- (Re-)Reading Moving Letters: Love Notes, Codes and Digital Curtains: A Review (Q2331) (← links)