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Showing below up to 50 results in range #4,701 to #4,750.

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  1. Rebooting Electronic Literature Volume 3 (Q6042)
  2. Novissima verba: huellas digitales / electrónicas / cibernéticas en la poesía latinoamericana (Q6041)
  3. A Stretch of the Imagination: Transforming Writing Under Constraint into an Inclusive Practice (Q6040)
  4. Masculinities and Male Bodies on the Internet, artist talk for Arcadia Missa (Q6039)
  5. Beauty in code – 5 ways digital poetry combines human and computer languages (Q6038)
  6. Electronic Literature in the Database and the Database in Electronic Literature (Q6037)
  7. Collection Ingénierie représentationnelle et constructions de sens (Q6036)
  8. Digital Studio pro (Q6035)
  9. Studies in contemporary German social thought (Q6034)
  10. University of Notre Dame Ward-Phillips lectures in English language and literature (Q6033)
  11. Modern and contemporary poetics (Q6032)
  12. Rowohlts Enzyklopädie (Q6031)
  13. Themes in twentieth- and twenty-first-century literature and culture (Q6030)
  14. Approaches to translation studies (Q6029)
  15. On The Archer's Flight (Q6028)
  16. On The Breakup Conversation (Q6027)
  17. Writing Façade: A Case Study in Procedural Authorship (Q6026)
  18. GRIOT's Tales of Haints and Seraphs: A Computational Narrative Generation System (Q6025)
  19. Deikto: A Language For Interactive Storytelling (Q6024)
  20. On Juvenate (Q6023)
  21. On Soft Cinema: Mission to Earth (Q6022)
  22. Pax, Writing, and Change (Q6021)
  23. On Savoire-Faire (Q6020)
  24. Fretting the Player Character (Q6019)
  25. The Creation of Floyd the Robot in Planetfall (Q6018)
  26. Enlightening Interactive Fiction: Andrew Plotkin's Shade (Q6017)
  27. On Solitaire (Q6016)
  28. On And Then There Were None (Q6015)
  29. Lettre (Q6014)
  30. Anthem scholarship in the digital age: Information, media and communication studies (Q6013)
  31. The Sands of Time (Q6012)
  32. Bibliotheca philologica. Serie Lecturas (Q6011)
  33. On Mystery of the Abbey (Q6009)
  34. One Story, Many Media (Q6008)
  35. Design Decisions and Concepts in Licensed Collectible Card Games (Q6007)
  36. Making Games That Makes Stories (Q6005)
  37. On Character Creation Everway (Q6002)
  38. On "The Haunted House" (Q6001)
  39. From the Basement to the Basic Set: The Early Years of Dungeons & Dragons (Q5999)
  40. On the Wild Cards Series (Q5998)
  41. Games, Storytelling, and Breaking the String (Q5997)
  42. The book's "Second Person" the 1st chapter's "Tabletop System" description of (p. 1-5) (Q5996)
  43. INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media" (Q5995)
  44. Biblioteconomia y administración cultural (Q5994)
  45. Perspectivas (Q5993)
  46. Pensamiento critico/Pensamiento utópica (Q5992)
  47. Desórdenes (Q5991)
  48. Colección Señales (Q5990)
  49. Voces (Q5989)
  50. Bibliotheca Giambattista Vico (Q5988)

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