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Showing below up to 50 results in range #1 to #50.
- Cybernetic Serendipity - The Computer and the Arts
- Output: An Anthology of Computer-Generated Text, 1953–2023
- Opera aperta. Forma e indeterminazione nelle poetiche contemporanee
- Tactical Publishing: Using Senses, Software, and Archives in the Twenty-First Century
- Paper Electronic Literature: An Archaeology of Born-Digital Materials
- The Language Book
- Text Generation and Other Uneasy Human-Machine Collaborations
- Straight quotes, square brackets: Page-based poetics inflected with the syntax and grammar of code languages
- AI narratives: a history of imaginative thinking about intelligent machines
- AI for Games
- Artificial Intelligence and Games
- Storytelling with virtual reality in 360-degrees: a new screen grammar
- Dawn of the new everything: encounters with reality and virtual reality
- Reality Media
- Virtual reality cinema: narrative tips and techniques
- Virtual Reality
- Storytelling for virtual reality: methods and principles for crafting immersive narratives
- Computer as co-author: Creative Writing & artificial intelligence
- From Ireland with Letters: Issues in Public Electronic Literature
- The General History and Description of a Machine for Composing Hexameter Latin Verses
- John Clark’s Latin Verse Machine: 19th Century Computational Creativity
- Reading Digital Lives Generously
- "These Waves …:" Writing New Bodies for Applied E-literature Studies
- Developing a Choice-Based Digital Fiction for Body Image Bibliotherapy
- The Possibilities of Illness Narratives in Virtual Reality for Bodies at the Margins
- Thirteen Ways of Looking at Electronic Literature, or, A Print Essai on Tone in Electronic Literature, 1.0
- First and Second Waves of Indian Electronic Literature
- Theatricality in the midst of a pandemic: An assessment of artistic responses to COVID-19 pandemic in Zimbabwe
- Fall 2021 Editors' Note
- Spring 2021 Editors' Note
- Fall 2020 Editors' Note
- A 2020 Computer-Generated Text as a Posthuman Mode of Literature Production
- ‘Grasp All, Lose All’: Raising Awareness Through Loss of Grasp in Seemingly Functional Interfaces
- Classroom Netprov: A Walkthrough of Electronic Literature Support Group for Teachers
- Follow the Pathfinders: a Case Study Approach to Production, Use, and Readership on Scalar
- Nested Folders: On Birds in Digital Poetry
- Salon February 8, 2022: Elit can save the world! Maybe?
- Salon Jan 11, 2022: Figurski on the Radio!
- Salon December 9: celebrating (RE)VERB
- Salon Nov 9: What will we do for ELO 2022?
- Per una storia della letteratura elettronica italiana
- Better with the Sound On; or, The Singularity of Reading and Writing Under Constraint
- The Bloomsbury Handbook of Literary and Cultural Theory
- Literatura electrónica en español: planteamientos estéticos de la conectividad
- A Platform Poetics: Computational Art, Material and Formal Specificities, and 101 BASIC Poems
- Contemporary Posterity: A Helpful Oxymoron
- Exhibiting, Disseminating, Teaching: Digital Literature in Danish Public Libraries
- Data-Realism: Reading and Writing Datafied Text
- I Forced a Bot to Read over 1,000 Papers from Open Access Journals and Then Asked It to Write a Paper of Its Own. Here Is the Result. Or, a Quasi-Materialist Approach to Bot-Mimicry
- From the árran to the internet: Sami storytelling in digital environments