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Showing below up to 50 results in range #4,851 to #4,900.

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  1. Authors & texts (Q5886)
  2. eLit and the (Next) Future of Cinema (Q5885)
  3. Literary games panel at ELO 2016 (Q5884)
  4. A Critical Look at E-Lit (Q5883)
  5. Medium and Meaning (Q5882)
  6. Best pracices for Archiving E-lit (Q5881)
  7. Prototyping Resistance: Wargame Narrative and Inclusive Feminist Discourse (Q5880)
  8. Developing for New Platforms Roundtable Discussion (Q5879)
  9. Preserving Literature through Documenting Readers’ Experience: The Pathfinders Project (Q5878)
  10. Artistic and Literary Bots in Social Media (Q5877)
  11. A Feel for the Algorithm (Q5876)
  12. Does E-literature need a theory of language? (Q5875)
  13. CELL Roundtable on Naming Authority and Interoperability (Q5874)
  14. Extending Embodiment Within the Knowledge Base (Q5873)
  15. EnsadLab's art research on mobile screens and reading contexts : an overview (Q5872)
  16. Re-inventing Poetic Practice in Greece: The Case of Vassilis Amanatidis‟ 7: Poetry for Video Games (Q5871)
  17. Like Water for Chocolate: Analogy-Based Computational Narrative (Q5870)
  18. Refashioning the Print Literature: Internet Literature in China (Q5869)
  19. Abstraction in Bits, Letters, and Sounds (Q5868)
  20. Espacement de Lecture (Q5867)
  21. Visual Rhetoric, Subterranean Poetics, and 'Korea': Iterations in Performing Underground National (Q5866)
  22. Some Notes on bp Nichol, Comics, and (Captain) Poetry (Q5865)
  23. Where is the MS Word of Interactive Narrative? (Q5864)
  24. The Midwestern Water Wars: A Ficto-Historical Performance Lecture (Q5863)
  25. Captivating Choices: Reconciling Agency and Immersion (Q5862)
  26. The Gamer as Reader: A Playthrough of the Text Game Walkthru (Q5861)
  27. The Quinary: Algorithms, Permutation and Slippery Meaning (Q5860)
  28. The Narratological Affordances and Constraints of Mobile Locative Media (Q5859)
  29. Site-Specific Storytelling, Urban Markup, and Mobile Media (Q5858)
  30. Ghosts in the Machine: The Personal Rational on the Fringes of Digital Literature (Q5857)
  31. Treatise on Vegetable Logic: Technical Edges for History’s Illiterate (Q5856)
  32. Creative Writing on the Wall: Literary Practices on Facebook (Q5855)
  33. Exploring Digital Culture: why Tool Matters (Q5854)
  34. Advances in Semiotics (Q5853)
  35. Analysis of poetry writing teaching at high school level (Q5852)
  36. Two New Perspectives on Electronic Literature: Hybrid Writing Forms and Lexical Automata (Q5851)
  37. Eccentric Peninsular: The Cornish Coast as a site for Deconstruction in Intermedia Poetry (Q5850)
  38. Erik Zepka (Independent Artist) (Q5849)
  39. Anti-Social Media and Socially Engaged E-Lit (Q5848)
  40. Private Screening (Q5847)
  41. Suspended: a small-town, zero tolerance story in survey form (Q5846)
  42. The Thing That Is What a Circle Is (Q5845)
  43. Coping with Bits, Part 2 (Q5844)
  44. An interdisciplinary project for and with visually impaired persons (Q5843)
  45. Mimicking synthetic speech in vocal performances (Q5842)
  46. New Accents (Methuen) (Q5841)
  47. Rozprawy i studia; Unniversytet Szczecinski (Q5840)
  48. E-Lit on the Periphery of Mainstream Media (Q5839)
  49. Amore di plastica: A survey on digital publishing in Italy (Q5838)
  50. Preserving, Curating and Visualizing Latin American Digital Literature and Art (Q5837)

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