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Showing below up to 50 results in range #6,101 to #6,150.
- Code (Q4673)
- Chatterbots (Q4672)
- Archive (Q4671)
- Animated Poetry (Q4670)
- Story Generation After Tale-Spin (Q4669)
- Poet and Program (Q4668)
- The Creative Computer: Machine Intelligence and Human Knowledge (Q4667)
- The Computer Revolution (Q4666)
- Posthyperfiction: Practices in Digital Textuality (Q4665)
- The American Hypertext Novel, and Whatever Became of It? (Q4664)
- Interactive Digital Narrative (Q4663)
- Unprinted (Q4662)
- New Literary Hybrids in the Age of Multimedia Expression: Crossing borders, crossing genres (Q4661)
- Parla come navighi. Antologia della webletteratura italiana (Q4660)
- Testo e tessuto (Q4659)
- Diálogo em Setembro (Q4658)
- Word-Mixer: Computer Assistant for Creative Thinking (Q4657)
- Ángel Carmona: Poeta Informático (Q4656)
- The Virtual Window: From Alberti to Microsoft (Q4655)
- Interview with Alan Bigelow (Q4654)
- A Literatura Cibernética 2 (Q4653)
- «Electrònicolírica» de Herberto Helder e Combinatória PO.EX (Q4652)
- 'Electrònicolírica' by Herberto Helder and PO.EX Combinatorics (Q4651)
- A Literatura Cibernética 1 (Q4650)
- 'Roda Lume' by E. M. de Melo e Castro (Q4649)
- Interview with Andy Campbell (Q4648)
- Entretien avec Serge Bouchardon (Q4647)
- Entretien avec Jean-Pierre Balpe (Q4646)
- Entrevista a Pedro Barbosa (Q4645)
- Prospecting: From Reader Response to Literary Anthropology (Q4644)
- Archiving Ephemera – The Case of Netprov; Graphic Design in Re-Presenting Electronic Literature (Q4643)
- Do You Feel Like A Hero Yet? Externalised Morality in Video Games (Q4642)
- Border Connections in Electronic Literature (Q4641)
- GAMES, PO, ART, PLAY, & ARTEROIDS 2.03 (Q4640)
- Material Combinatorium Supremum (Q4639)
- ART, GAMES, AND PLAY (Q4638)
- Why I Am a Net Artist (Q4637)
- Computer Art and the Theory of Computation (Q4636)
- 'The frame of the sparkling graphics': the window and the screen in contemporary Irish poetry (Q4635)
- Faceless Patrons – An Augmented Installation Exploring 419-Fictional Narratives (Q4634)
- Infopoesia ou Poesia Informacional (Q4633)
- Teaching Creative Writing with Python (Q4632)
- Fourteen recipes for a sonnet (Q4631)
- Mushfaking It: How a Neophyte Makes Do (and Does Well) TeachingElectronic Literature (Q4630)
- (Electronic) Literature and the (Post)human Condition (Q4629)
- Collaborative World Building in Networked Classrooms: Experiments in Electronic Writing and Digital Dissertations (Q4628)
- Unraveling Twine: Open Platforms and the Future of Hypertextual Literature (Q4627)
- Ciberia: Biblioteca de Literatura Digital en Español (Q4626)
- E-Pressing e-Literature Into The Future: The New Modalities of Publishing, 1914-2014 (Q4625)
- Echo Chambers: The Colossal Cave within House of Leaves (Q4624)