Pages not connected to items
Appearance
This page lists pages with no connected data item (in namespaces that support connected items).
Showing below up to 50 results in range #7,451 to #7,500.
- Time For No One, Hypermedia Duration (Q3321)
- After the Gold Rush: Sustainable Information Culture (Q3320)
- Reading-View(s)ing the Über-box: a critical view on a popular prediction (Q3319)
- Using HCI Techniques To Make Digital Art More Ergodic (Q3318)
- What are writers doing on the net? (Q3317)
- Cultural Narrative in Augmented Reality (Q3316)
- When Digital Literature goes Multimedia: Three German Examples (Q3315)
- Rhythms of Technology (Q3314)
- Play On: Plot and Pause Points in Hypermedia Narrative (Q3313)
- New Media, New Historicisms (Q3312)
- Reconfiguring the Author: The Virtual Artist in Cyberspace (Keynote Address) (Q3311)
- Review of Mark Bernstein and Diane Greco, Reading Hypertext (Q3310)
- Electronic Literature as an Information System (Q3309)
- The Aesthetics of Generative Literature: Lessons from a Digital Writing Workshop (Q3308)
- Generative Visual Renku: Poetic Multimedia Semantics with the GRIOT System (Q3307)
- The E-ssense of Literature (Q3306)
- Weapons Of The Deconstructive Masses: Whatever the Electronic in Electronic Literature may or may not mean (Q3305)
- The Challenge of Cybertext: Teaching Literature in the Digital World (Q3304)
- Netzliteratur in der Lehre: Fachliche Kompetenzen vermitteln und erwerben durch kooperatives Blended Learning (Q3303)
- From Instrumental Texts to Textual Instruments (Q3302)
- Os Fins dos Meios (Q3301)
- Poesia [DIGITAL]: Ars Combinatória (Q3300)
- The Assimilation of Text by Image (Q3299)
- Arte e Tecnologia: uma História Porvir (Q3298)
- Da Crítica aos Jogos na Criatividade na Era Digital (Q3297)
- Interpoesia e Interprosa: Escrituras Poéticas Digitais (Q3296)
- A Hiper-cinematividade (Q3295)
- A Anarco Cultura (Q3294)
- A Perenidade da Inconstância: o Desafio de Preservar o Imaterial (Q3293)
- Cultura da Imanência (Q3292)
- Digital Fiction iPad Project: the Good and Bad Stuff (Q3291)
- Quick Access to Poetry in the Age of Technology (Q3290)
- Touch: The Art of the Mobile App, featuring works by Jason Edward Lewis (Q3289)
- Teoria Digital: dez anos do FILE - Festival Internacional de Linguagem Eletrônica (Q3288)
- Poesia Digital: negociações com os processos digitais: teoria, história, antologias (Q3287)
- Third Hand Plays: “automatype” by Daniel C. Howe (Q3286)
- Cannibalistic Tendencies in Digital Poetry: Recent Observations & Personal Practices (Q3285)
- E-Borges: Stuart Moulthrop’s Victory Garden (Q3284)
- Nesystematický návod na použitie slovenskej experimentálnej poézie (Q3283)
- Literárne servery a amatérsky česko-slovenský literárny kontext (Q3282)
- Slovenská literatúra na internete (Q3281)
- V maďarskej sieti. Od digitalizovaného k počítačovému dielu (Q3280)
- Evolúcia softvérového nástroja na hypermediálny artefakt – na príklade PowerPointovej prezentácie (Q3279)
- Vzťah vizuálnosti a textu v umení nových médií (Q3278)
- Na ceste k hypermediálnemu artefaktu (Q3277)
- Text, příběh a stroj: Digitální textualita a textové počítačové hry v Československu 80. let 20. století (Q3276)
- Všechny hry, po kterých toužíte (Q3275)
- Hra pro více hráčů: Herní studia a interdisciplinarita (Q3274)
- Mediálna analýza a literárny text (Q3273)
- Digitálny literárny text v ríši nových médií: Text ako jazda (Q3272)