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Showing below up to 50 results in range #7,801 to #7,850.

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  1. Other Spaces: French Cubism and Russian Futurism (Q2971)
  2. Modernisms: A Literary Guide (Q2970)
  3. Reading the Illegible (Q2969)
  4. The Material of Poetry (Q2968)
  5. Artifice of Absorption (Q2967)
  6. A poetics (Q2966)
  7. The Textual Condition (Q2965)
  8. Logging In and Getting Off: Login, Labor, Literature, and the Subject of the Net (Q2964)
  9. Electronic Poetry: Understanding Poetry in the Digital Environment (Q2963)
  10. Conversations with Poets about Technology (CAPTA) Video Interview with J. R. Carpenter (Q2962)
  11. Radical Artifice: Writing Poetry in the Age of Media (Q2961)
  12. Pressing the ‘Reveal Code’ Key (Q2960)
  13. Conversations with Poets about Technology (CAPTA) (Q2959)
  14. Where the Senses Become a Stage and Reading is Direction: Performing the Texts of Virtual Reality and Interactive Fiction (Q2958)
  15. Cybertext Poetics: The Critical Landscape of New Media Literary Theory (Q2957)
  16. Interview with Ian Hatcher (Q2956)
  17. Interview with Chris Funkhouser (Q2955)
  18. Bones of the Book (Q2954)
  19. Poetry Goes Intermedia: US-amerikanische Lyrik des 20. und 21. Jahrhunderts aus kultur- und medienwissenschaftlicher Perspektive (Q2953)
  20. Computerpoesie: Studien zur Modifikation poetischer Texte durch den Computer (Q2952)
  21. Electricians, Wig Makers, and Staging the New Novel (Q2951)
  22. Jim Rosenberg’s Diagram Poems Series #3: A Few Preliminary Notes on Translation Issues (Q2950)
  23. ‘Inept at reading : relationship’ - La relation hypertextuelle en question dans les Diagram Poems Series #3 de Jim Rosenberg (Q2949)
  24. Shelley Jackson : femme-machine. L’imaginaire cyborg de Patchwork Girl (1995) et My Body & A Wunderkammer (1997) (Q2948)
  25. Text-Spiele: Anmerkungen zur Netzliteratur (Q2947)
  26. Interrupting D : Patchwork Girl’s Syncopated Body (Q2946)
  27. Machinic Minds and Posthuman Bodies: the Complexities of Intimacy in Three Electronic Works by Shelley Jackson, Patchwork Girl, My Body & A Wunderkammer, and The Doll Games (Q2945)
  28. Pornosophic Philosophiction Coming Your Way’: interfacing with Mark Amerika’s GRAMMATRON (Q2944)
  29. Between the Visceral and the Virtual: Navigating the Embedded Surfaces of Shelley Jackson’s Patchwork Girl (Q2943)
  30. Chasing Ghosts: Experiencing the Visual Tactility of Michael Joyce’s Electronic Hyperfictions, afternoon, a story (1987) and Twelve Blue (1996) (Q2942)
  31. Control and freedom : power and paranoia in the age of fiber optics (Q2941)
  32. Enlightening Interactive Fiction: Andrew Plotkin’s Shade (Q2940)
  33. Interactive Fiction (Q2939)
  34. Language machines : technologies of literary and cultural production (Q2938)
  35. Beyond Space Invaders (Q2937)
  36. Riddle Machines: the History and Nature of Interactive Fiction (Q2936)
  37. Fiction and Interaction: How Clicking a Mouse Can Make You Part of a Fictional World (Q2935)
  38. Proceedings of the 6th Annual Digital Arts and Culture Conference (Q2934)
  39. A Box, Darkly: Obfuscation, Weird Languages, and Code Aesthetics (Q2933)
  40. Meditationer omkring et o ('Meditations around an o') (Q2932)
  41. Ted Warnell (Q2931)
  42. Further notes on codework (Q2930)
  43. Who Grabbed My Gorge (Q2929)
  44. Mez Interview (Q2928)
  45. Creating Screen-Based Multiple State Environments: Investigating Systems of Confutation (Q2927)
  46. Eight Digits of Digital Poetics (Q2926)
  47. charNG: case study of authoring a poetry generator (Q2925)
  48. Digitale Poesie (Q2924)
  49. Sprachen der Lyrik: Von der Antike bis zur digitalen Poesie (Q2923)
  50. Exe.cut[up]able statements: Poetische Kalküle und Phantasmen des selbstausführenden Texts (Q2922)

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