Jump to content

Pages not connected to items

This page lists pages with no connected data item (in namespaces that support connected items).

 

Showing below up to 50 results in range #8,401 to #8,450.

View ( | ) (20 | 50 | 100 | 250 | 500)

  1. Memory and Motion: The Body in Electronic Writing (Q2370)
  2. Epistemology of Disruptions: Thoughts on the Operative Logic of Media Semantics (Q2369)
  3. RFID: Human Agency and Meaning in Information-Intensive Environments (Q2368)
  4. The Body in Electronic Literature (Q2367)
  5. Body Webs: Re/constructing Boundaries in Shelley Jackson’s Patchwork Girl (Q2366)
  6. Machinic minds and posthuman bodies: the complexities of intimacy in three electronic works by Shelley Jackson (Q2365)
  7. Avant-Gaming: An Interview with Jane McGonigal (Q2364)
  8. Behind Façade: An Interview with Andrew Stern and Michael Mateas (Q2363)
  9. Written on the Body: An Interview with Shelley Jackson (Q2362)
  10. Editor's Introduction: Reconfiguring Place and Space in New Media Writing (Q2361)
  11. Reconfiguring Place and Space in New Media Writing (Q2360)
  12. The Present of the Word: Poetry's Coming Digital Presence (on the occasion of the 20th anniversary of the Poetics Program) (Q2359)
  13. Experimental Poetry and Technology in Argentina: History, Critique, Politics (Q2358)
  14. Italian E-­poetry: Breaking the Traditions? (Q2357)
  15. The Poetics of Translating E-­Literature (Q2356)
  16. Revolution and Literal Poetics: Writing to be Found and the Natural Language Liberation Fron (Q2355)
  17. The End of Time: On Kawara and Kawara Machines (Q2354)
  18. Codeswitch: the Transborder Immigrant Tool (Q2353)
  19. The apparatus of digital literature: a stenographic disposition in five minutes or less (Q2352)
  20. Language, Voice, Sound, Computer (Q2351)
  21. 10 years of Interpoesia (Q2350)
  22. On Display: Body-­Machine-­Poem (Q2349)
  23. Assembling the Morrow (Q2348)
  24. Endgames: The Poetics of Silence (Q2347)
  25. Close-­Reading: Digital Poetry (Q2346)
  26. Electronic Publishing (Q2345)
  27. The Surface Materiality: Performing Generative Writing (Q2344)
  28. Bearing the Fruits of E-­Poetry: A Personal Decennial View (Q2343)
  29. PO.EX '70-­80: The Electronic Multimodal Repository (Q2342)
  30. Cross-­Referenced E-­Lit and Scholarship: The ELMCIP Knowledge Base (Q2341)
  31. The Archeological Media Lab: A Locavore Approach to Access & Preservation (Q2340)
  32. What is the Point of Compulit? (Q2339)
  33. Interactive Drama: Narrativity in a Highly Interactive Environment (Q2338)
  34. Immersion versus Interactivity: Virtual Reality and Literary Theory (Q2337)
  35. The Heuristics of Automatic Story Generation (Q2336)
  36. Poetic Ergodic Capture (Q2335)
  37. Light & Dust: Polyaesthetic Experiences with Locative Augmented Reality (Q2334)
  38. Geo-Spatial Aesthetics: Time, Agency and Space in Electronic Writing (Q2333)
  39. Reading Time: For a Poetics of Hypermedia Writing (Q2332)
  40. (Re-)Reading Moving Letters: Love Notes, Codes and Digital Curtains: A Review (Q2331)
  41. Dichtung Digital 40 (Q2330)
  42. Electronic Literature and the Mashup of Analog and Digital Code (Q2329)
  43. The Monstrous Book and the Manufactured Body in the Late Age of Print (Q2328)
  44. Understanding New Media Art Through Close Reading. Four Remarks on Digital Hermeneutics (Q2327)
  45. Inside Outside the Box: Default Settings and Electronic Poetics (Q2326)
  46. Performative Reading: Attending The Last Performance [dot org] (Q2325)
  47. Reading Digital Cultural Objects (Q2324)
  48. On Locative Narrative (Q2323)
  49. The Digital Loop: Feedback and Recurrence (Q2322)
  50. The Code is not the Text (unless it is the Text) (Q2321)

View ( | ) (20 | 50 | 100 | 250 | 500)