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Showing below up to 50 results in range #8,601 to #8,650.

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  1. The Oulipo: Constraints and Collaboration (Q2170)
  2. Image and Text in Hypermedia Literature: The Ballad of Sand and Harry Soot (Q2169)
  3. New Media Poetics: As We May Think/How to Write (Q2168)
  4. Computers, Cut-ups and Combinatory Volvelles: An Archaeology of Text-generating Mechanisms (Q2167)
  5. Unraveling the Tapestry of Califia (Q2166)
  6. Digital Art and Meaning: Reading Kinetic Poetry, Text Machines, Mapping Art, and Interactive Installations (Q2165)
  7. Ex-foliations: Reading Machines and the Upgrade Path (Q2164)
  8. Hypertext and the Female Imaginary (Q2163)
  9. Avatars of Story (Q2162)
  10. Om Monica Aasprongs Soldatmarkedet (Q2161)
  11. Understanding Video Games: the Essential Introduction (Q2160)
  12. Regards Croisés: Perspectives on Digital Literature (Q2159)
  13. Technics and Violence in Electronic Literature (Q2158)
  14. Between Play and Politics: Dysfunctionality in Digital Art (Q2157)
  15. Phantasmal Fictions (Q2156)
  16. Electronic Literature: Where Is It? (Q2155)
  17. Canonizing Hypertext: Explorations and Constructions (Q2154)
  18. Reading, Describing, and Evaluating Electronic Literature for Archiving (Q2153)
  19. Electronic Literature in the University (Q2152)
  20. Multimedia Criticism (Q2151)
  21. State of the Arts (Q2150)
  22. Some Joyces, Not an Eco: Introduction to Instruments and Playable Texts (Q2149)
  23. Riposte to "A [S]creed for Digital Fiction" (Q2148)
  24. A [S]creed for Digital Fiction (Q2147)
  25. Framed: The Machine in/as the Garden (Q2146)
  26. Electronic Literature: New Horizons for the Literary (Q2145)
  27. Writing Machines (Q2144)
  28. Reading Network Fiction (Q2143)
  29. Electronic Literature Collection, Volume 1 (Q2142)
  30. Electronic Literature Collection, Volume 2 (Q2141)
  31. The Gaming Situation (Q2140)
  32. Interactive Fiction? I prefer Adventure (Q2139)
  33. L’avventura è l’avventura (Q2138)
  34. Senghor on the Rocks: A Georeferenced Electronic Novel (Q2137)
  35. Concrete Poetry in Digital Media: Its Predecessors, its Presence and its Future (Q2136)
  36. Hyperworks: On Digital Literature and Computer Games (Q2135)
  37. Interview with Michael Joyce (Q2134)
  38. The Strategy of Digital Modernism: Young-Hae Chang Heavy Industries's Dakota (Q2133)
  39. Digital Orientalism: Japan and Electronic Literature (Q2132)
  40. Rev. of Beyond the Screen. Transformations of Literary Structures, Interfaces and Genres (Q2131)
  41. For Thee: A Response to Alice Bell (Q2130)
  42. Distributed Narrative: Telling Stories Across Networks (Q2129)
  43. The 2005 Association of Internet Researchers Annual (Q2128)
  44. Endless Text: New Media Technologies in The Raw Shark Texts (Q2127)
  45. The Role of the Reader in Performative Digital Poetry (Q2126)
  46. The Possible Worlds of Hypertext Fiction (Q2125)
  47. Geopoetics: Aesthetic Experience in the Works of Stefan Schemat and Teri Rueb (Q2124)
  48. Artificial Poetry: On Aesthetic Perception in Computer-Aided Literature (Q2123)
  49. Screen Writing: A Practice-based, EuroRelative Introduction to Digital Literature and Poetics (Q2122)
  50. Kissing the Steak: The Poetry of Text Generators (Q2121)

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