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Showing below up to 50 results in range #8,701 to #8,750.

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  1. E-Art: Fragmentation and Assembling (Q2070)
  2. The Virtual and The Virtuous (Q2069)
  3. eLiterature: Literature in the Digital Era. Definition, Concept and Status (Q2068)
  4. From Textual Random Synthesis to Hypermedia - The Genesis of a Multimedia Electronic Work: ALLETSATOR/ROTASTELLA (Q2067)
  5. A Short History of Electronic Poetry (Q2066)
  6. Art, Activism and Web. Notes and Hypothesis for a Historical Overview (Q2065)
  7. New Media ArtPoetry: A Reflection on Practice (Q2064)
  8. Video Ergo Sum: Video as Symbolic Form (Q2063)
  9. From Oral Poetry to Tridimensional Poetry (Q2062)
  10. Digital Literary Text as a Play and a Ride (Q2061)
  11. Digital Arts and Literature – Is it Just a Game? (Q2060)
  12. WIKIARTPEDIA (Q2059)
  13. Multimodal Metaphor and Intersubjective Experiences: The Importance of Eye-Contact in Davidson’s Graphic Novel The Spiral Cage and in Annie Abrahams Net-Project On Collaboration (Q2058)
  14. What is "The Asian Tower"? (Q2057)
  15. Collaborative Art Experiments on Facebook (Q2056)
  16. Electronic Literature as World Literature; or, The Universality of Writing under Constraint (Q2055)
  17. Reassembling the Literary: Toward a Theoretical Framework for Literary Communication in Computer-Based Media (Q2054)
  18. Vers de nouvelles formes en poésie numérique programmée? (Q2053)
  19. Genre, Form, and Cultural Practice in Contemporary Electronic Literature (Q2052)
  20. Discussion of processes and issues for ELMCIP anthology (Q2051)
  21. Electronic Literature Publishing in Europe: Sample Cases from Italy (Q2050)
  22. Electronic Literature Publishing in Europe: Sample Cases from Finland (Q2049)
  23. Scandinavian Electronic Literature and Communities (Q2048)
  24. The ELO and US Electronic Literature in the 2000s (Q2047)
  25. Catalonian Electronic Literature Communities (Q2046)
  26. Supercritical Creativity (Q2045)
  27. Case Studies in American Creative Communities (Q2044)
  28. The Poetry Beyond Text Project (Q2043)
  29. The International Interactive Fiction Community (Q2042)
  30. From ALAMO to Transitoire Observable: evolution of the French digital literature (Q2041)
  31. Digital Literature in France (conference presentation) (Q2040)
  32. Beyond Taxonomy: Digital Poetics and the Problem of Reading (Q2039)
  33. Aesthetics of Visual Noise in Digital Literary Arts (Q2038)
  34. The heuristic value of electronic literature (Q2037)
  35. Ping Poetics (Q2036)
  36. Libre Culture: Meditations on Free Culture (Q2035)
  37. The Sentient Sign (Q2034)
  38. Hypertext Fiction from 1987-1999 (Q2033)
  39. Speaking With The Other (Q2032)
  40. New Media Poetics: Contexts, Technotexts, and Theories (Q2031)
  41. On Byways and Backlanes: The Philosophy of Free Culture (Q2030)
  42. On Navigation and Interactivity (Q2029)
  43. Networks, Margins and Centres (Q2028)
  44. The Politics of the Libre Commons (Q2027)
  45. Autopoiesis: novelty, meaning and value (Q2026)
  46. Art, Creativity, Intellectual Property and the Commons (Q2025)
  47. Transculturation, transliteracy and generative poetics (Q2024)
  48. The Philosophy of Software: Code and Mediation in the Digital Age (Q2023)
  49. Authorship and agency in networked environments (Q2022)
  50. Ethnographic Study of an Online Creative Community (Q2021)

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