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Showing below up to 50 results in range #8,501 to #8,550.

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  1. Approaches to Digital Literature: Temporal Dynamics and Cyborg Authors (Q2270)
  2. In Search for the Novel Possibilities of Text-Based Installations: Teaching Digital Literature within New Media Studies in Slovenia (Q2269)
  3. In Search of Novel Poetic Territories: On Media Poetry: An International Anthology (Q2268)
  4. Cybertext Yearbook 2010 (Q2267)
  5. Cybertext Yearbook 2007: Ludology (Q2266)
  6. Cybertext Yearbook 2006: Ergodic Histories (Q2265)
  7. Cybertext Yearbook 2002-2003 (Q2264)
  8. Event-Space on the Move (On the Computer Games Philosophy) (Q2263)
  9. Alphabet on the Move: Digital Poetry and the Realm of Language (Q2262)
  10. Literature in Digital Culture: Pedagogical Possibilities (Q2261)
  11. Teaching Literature at a Distance: Open, Online and Blended Learning (Q2260)
  12. Publish and Die: The Preservation of Digital Literature within the UK (Q2259)
  13. Introducing Literature Across Frontiers (Q2258)
  14. Nokturno.org (Q2257)
  15. Netzliteratur.net and Edition Cyberfiction (Q2256)
  16. Editing the Electronic Literature Collection, Volume Two (Q2255)
  17. The Vinaròs Prize for Electronic Literature (Q2254)
  18. Electronic Literature Publishing and Distribution in Europe (Q2253)
  19. "Uncle Roger", an Online Narrabase (Q2252)
  20. A Subjective Chronology of Cybertext, Hypertext, and Electronic Writing (Q2251)
  21. The Tradition of E-Lit Publishing in France (Q2250)
  22. The Moving Word: Towards the Theory of Web Literary Objects (Q2249)
  23. Remediation: Understanding New Media (Q2248)
  24. Lectura crítica del "Diari d'una absència" (Q2247)
  25. Cybertext Yearbook 2000 (Q2246)
  26. Archivierung von digitaler Literatur: Probleme,Tendenzen, Perspektiven / Archiving Electronic Literature and Poetry: Problems, Tendencies, Perspectives (Q2245)
  27. Cybertext Yearbook 2001 (Q2244)
  28. Polyaesthetics in Digital Literary Arts: Steve Tomasula's TOC and Multimedia Fiction (Q2243)
  29. Elektronisk litteratur i Norden (Q2242)
  30. Skrift/bilde/lyd (Q2241)
  31. Når litteratur går fra papir til skjerm (Q2240)
  32. Nordic electronic literature. Tradition, Archiving, and Cultural Valuation (Q2239)
  33. The ppg256 Series of Minimal Poetry Generators (Q2238)
  34. Gamely Interstitial: Narrative, Excess, and Artifactual Interstanding (Q2237)
  35. Print Is Flat, Code Is Deep: Rethinking Signification in New Media (Q2236)
  36. Literary Hypertext: The Passing of the Golden Age (Q2235)
  37. Stepping Into the River: Experiencing John Cayley's riverIsland (Q2234)
  38. Computer Lib: You can and must understand computers now / Dream Machines: New freedoms through computer screens—a minority report (Q2233)
  39. Scott Rettberg’s Writerly Text, “The Meddlesome Passenger”: Reading as Writing/Consumption as Production (Q2232)
  40. A Child's Game Confused (Q2231)
  41. Christopher Strachey: The First Digital Artist? (Q2230)
  42. Letters That Matter: Electronic Literature Collection Vol 1 (Q2229)
  43. Review of From Papyrus to Hypertext: Toward the Universal Digital Library (Q2228)
  44. From Papyrus to Hypertext: Toward the Universal Digital Library (Q2227)
  45. Editorial [on Regards Croisés: Perspectives on Digital Literature] (Q2226)
  46. Preface [to Regards Croisés: Perspectives on Digital Literature] (Q2225)
  47. Textual Material in the Digital Medium (Q2224)
  48. How to Read Words in Digital Literature (Q2223)
  49. Digital Poetry Beyond the Metaphysics of 'Projective Saying' (Q2222)
  50. Speak, "Memory": Simulation and Satire in Reagan Library (Q2221)

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